Mikhail Shmakov
Game developer, tinkerer, occasional writer.
Hi, I'm Misha — I work on games and the systems that power them. Currently at Meta , where I'm part of the team behind Beat Saber . Before that I spent time at Funcom working on Dune: Awakening , and at Ubisoft on Far Cry 6 and Steep .
I'm interested in infrastructure, AI, and the messy overlap between software engineering and game development. I occasionally write about things I'm building or thinking about.
Games I've worked on
Recent writing
All posts- Feb 2026 Hello, world